katran
Lying Figure
Deadly Blessing
Pyramid Head is my boyfriend
Posts: 398
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Post by katran on Feb 25, 2009 18:15:20 GMT
Yeah, I'd never seen it before either. Thanks St. Aatos.
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Post by themightylebeau on Mar 22, 2009 12:10:20 GMT
I loved this game. Maybe because I went in fearing the worst or something. Artaud Theatre needs to be revisited in a future instalment I think. Also the Motel was a blast :-)
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Post by Kiryū Kazuma on Mar 22, 2009 20:53:34 GMT
I have always like SH0 never had a problem with it first play through caused me some problems but overall I was happy with the game had everything silent hill about it. But I do agree the story was a bit thin on the ground plus game play wise I remember on shf on one of the sho threads everyone agreed the game was a bit short I think first play through if you took your time explored everywere it was about 4.5hrs.
PLUS being denied access to shf ive been reading on sh haven a bit I would say 70% over there do not like sh0, questioning whether it was cannon due to the location of alessa being burnt and found being different to SH1 and changing how alessa acts ie innocent and scared in sh1 to a demonic grinning crazy child.
I would say its cannon though SH leaves so much to personal interpratation
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katran
Lying Figure
Deadly Blessing
Pyramid Head is my boyfriend
Posts: 398
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Post by katran on Mar 22, 2009 21:48:20 GMT
I would say its cannon though SH leaves so much to personal interpratation I agree. The SH creators have left a lot open to interpretation.
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Post by cursed on Apr 4, 2009 0:43:06 GMT
Don't even know if I posted here and all but SH Origins is one of my favorite SH games, Travis is awesome... I guess this is the only SH game that I could wander the streets without entering the places that needed to, it was fun.
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Post by Vio on Jul 15, 2009 15:16:00 GMT
I thought it was fine, I actually thought it fit the canon very well.
The theater was my favorite location.
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Post by Lolli on Jul 15, 2009 19:36:47 GMT
I too love the theatre, just that part on stage where you get to go through the giant mirror makes it worth the trouble.
It is still my least favourite SH game but it doesn't deserve the amount of hate it gets. It's not a bad game just a mediocre SH game.
Besides Travis looks hot in his biker outfit ^_~
There are a few problems I would like to point out though.
OOC moments. Alessa has turned into a menacing little bitch as opposed to the lonely child she appeared to be in SH1 and lisa is now a trollop. I don't get why they made her so cliche: "I wanted to be a star but mom was a nurse and her mom was a nurse so I'm going to be a nurse." Typico.
Travis needs to go to the gym more often. He was too slow. He also took a lot of damage too quickly. After about three hits I was in the red with my health.
It also relied too heavily on fan theory and I didn't like that because there's no proof that the fan theory is the correct theory even though it is generally accepted as such.
Oh and the final boss was far too easy.
All in all it was an OK game but not great.
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lonehusky
Creeper
Where Consciousness Lies
Posts: 8
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Post by lonehusky on Aug 5, 2009 20:55:46 GMT
I really enjoyed Origins and while I agree with criticism of the gameplay (breakable katanas, etc. its all been mentioned) I think the story and the characters were presented very well.
I don't see Alessa as the horrible creature others think she is. I still felt she was scared and lonely. At least she appeared that way to me. One good example of that is the theater. She did not purposely hurt the actor she saw the monster Caliban of The Tempest and had a violent, uncontrolled reaction.
Lisa is not what I would call a straight up trollop. She did Kaufman for the drugs. She's a drug addled mess. Since when was she a saint to begin with though? I like that about Lisa, because we really didn't know much about her from SH1. Now it is much easier to understand why she would have even listened to Kaufman in the first place after seeing Alessa's body the first time. I think it enhances her story actually. It makes it much more dramatic. We know that at one point she gathered the strength and the courage to stop taking Kaufman's orders and thus kick the drugs and not be a part of the sick game with Alessa. We know what happened to her when she confronted Kaufman and now it makes her more than just the lonely nurse from SH1...
Also, considering she's from a small community, why is it so hard to imagine her being from a family that has a history like that? I won't even make that exclusive to small communities really, anyone know a family of doctors or lawyers or cops or firemen? Same thing. The whole "I wanted to be a star" aspect is just a way to show she wanted out of that life. Also, a possible cause of why she would turn to heavy drugs in the first place. When all you want is to escape and be different and you end up becoming what you were running from, it can take its psychological toll.
Fan theory - how did it rely on fan theory? Who's to say they didn't have the ideas first? Also, "correct theory?" As fans we tend to view things very narrowly. Either there must be an answer to a question from the developers or it's a fan theory. I don't know what others think of the matter but to me, no matter how genius the developer, much of the story in these games are not made with a "master plan" in mind to keep everything perfectly straight and make sure there are no retcons or contridictions game after game. And fan theory is never just correct in and of itself? It is possible they got ideas straight from fans. What's really wrong with that if its true? I tend to like a lot of what I read on boards like this and wouldn't mind seeing some of it end up in-game.
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Post by Vio on Aug 5, 2009 20:59:48 GMT
^Agreed Mr Husky, and welcome to the Forums!
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Post by dreggnog on Aug 6, 2009 3:22:18 GMT
That was an excellent first post. Cheers.
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Post by Lolli on Aug 6, 2009 8:20:57 GMT
The point I was trying to make was that the game was far too focused on fan theory. I never said the theory used was the 'correct' theory, just that its widely accepted by most fans. There's no right answer really which causes this game to conflict with varying fan theories.
Because of this I think the story of Alessa is a little out of place in the game. The majority of the game is spent focusing on Travis and his past, overcoming his memories. Alessa barely appears in it at all, Dahlia/Kaufmen/Lisa pop up about twice and even then they offer nothing to the story. Personally I think SH0 was made for the old school fans but executed badly. I would rather it have it just been about Travis and his past instead of trying to squeeze the SH1 plot in there.
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lonehusky
Creeper
Where Consciousness Lies
Posts: 8
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Post by lonehusky on Aug 6, 2009 15:33:28 GMT
This is our fundamental disagreement. I do not believe that Alessa's story in Origins felt forced. I believe it contributed to Travis's story and the overall story of SH. Instead of just SH2-style you are drawn to Silent Hill because of this in your past...we have a concrete connection to the main storyline. While there are details that become muddled it goes back to point about the rarity of a "master plan" in gaming. I highly doubt that Team Silent knew there would ever be an "Origins" game much less a 5th game in the series at all.
So then we rely on Climax's vision for the series. However, for them to make each and every detail consistent with the original game there would have to be quite a detailed study of the series. I would have liked this to happen as I'm sure many of you would but there's also deadlines to meet and a game to be made. Maybe I accept these things more in stride due to my experience with MGS (king of consistency issues). But also to completely stick to series lore can hamper the development process. I know there are certain lines that shouldn't be crossed but I don't mind experimenting with new things or altering certain details as a series grows. I see it as natural (sometimes unavoidable) growth of a long-running series. It won't always stay perfectly consistent.
But I also see a direct link between Travis and Alessa. Her childhood was marred by fear, loneliness, and abuse in Silent Hill at the hands of her "parents." Sound familiar? If there was one person to be drawn to Silent Hill then by Alessa's power of all the people we know in the SH universe, I think Travis is the perfect fit. She helped him overcome the pain of his memories while guiding him to help her. He helped to save what was left of her soul. They both escaped with something. Alessa creating Cheryl, Travis finally moving forward in his life.
I totally understand why you felt it forced as Travis's story was the main focus. I would keep in mind though that we already know much about Alessa and it might be too much re-hashing if the game focused too much on just her.
Thanks all for the comments, sorry for the long posts lol, and I enjoy discussing this with you Lolli.
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Post by Lolli on Aug 6, 2009 21:50:57 GMT
No problem, that's what forums are for. You make a pretty good argument and I don't really have anything to add to it XD
I still disagree with the way Alessa was treated though. I agree that she did retain some of her lonesome personality form the first game but she also appeared more menacing than she did in the first game. For her attitude to suddenly change from a girl who only wanted to be loved by her mother to a girl who takes pleasure in screwing with Travis' mind, the two games portray her very differently.
I also understand that people can start out nice and get nasty over time, especially if they are treated as badly as she was. However in this case, Alessa starts out seemingly horrible in Origins but grows into a quiet and depressed child in Silent Hill 1, they are almost different characters.
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lonehusky
Creeper
Where Consciousness Lies
Posts: 8
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Post by lonehusky on Aug 11, 2009 3:33:28 GMT
I think she may have looked more menacing but as simply an alteration to her appearence. I think from what we learned about her and the reasons she led Travis around I would not call her horrible. The fact that you can view it that way though I find a good thing. I think it expands upon her character if you can't simply say she's lonely, frightened, abused child with an awful power. If you can ask the question of whether she is using that power to torment the innocent (if you regard Travis as innocent) BEYOND those that tormented her then it adds to her character...despite my disagreement with that opinion.
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Post by Lolli on Aug 11, 2009 13:31:21 GMT
I see where you're coming from. So rather than the town itself being a hellish place, Alessa also acts as a tool for punishment, forcing people to see their past in order to overcome their memories. At least that's what I made of the post @_@
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