|
Post by Redemption on Feb 4, 2010 3:38:01 GMT
News should drop about it tomorrow apparently.
|
|
|
Post by Vaco Deus on Feb 4, 2010 16:20:15 GMT
Debut TrailerHmmmm, So New Vegas is in an area that wasn't directly hit by the nukes....? Kinda like Point Lookout. Or does this take place before the Great War since the inclusion of the Chinese soldier. Or (AGAIN) the rumor posted two months back was true, in which you can pick your characters background, one of which was a Chinese soldier who was in a sleeper cell and the bombs dropped, they got trapped in a cave, and emerged to find ghouls Anyway, I'll be there since it'll be the same system as Fallout 3 EDIT Oh, yeah, Fall 2010 on PS3, 360, PC EDIT 2 Apparently the flag is of the New California Republic, not China, but still, choosing your backstory would be neat
|
|
|
Post by alx on Feb 4, 2010 22:19:34 GMT
Except the capital of the New Californian Republic isn't Sacramento anymore, it is Chinatown
|
|
|
Post by Redemption on Feb 4, 2010 23:11:10 GMT
Trailer and whats been revealed isn't that interesting. Its been made to hype up the exsisting fanbase, not win over any new players. Nuclear sandstorms could be cool though.
|
|
|
Post by Vaco Deus on Feb 5, 2010 7:03:44 GMT
I'd imagine if you didn't like Fallout 3 this'll do nothing for you.
For me its like digital crack so I'm all up in this
|
|
|
Post by Vaco Deus on Feb 6, 2010 23:43:51 GMT
First details: - There is an optional hardcore mode, the character needs to drink water, ammo has weight, healing isn't instant etc. Normal mode is more similar to Fallout 3 gameplay.
- The storyline is focused on the New California Republic vs. Caesar's Legion vs. New Vegas residents.
- You are not a vault dweller but are given a Pip-Boy by someone who is one.
- There is a screenshot of a vault suit as well.
- There is an assault rifle looking like the M4, as well as a new big gun with a backpack, held like a minigun.
- There are special moves for melee weapons in VATS - specifically a move for a golf club called "Fore" which seems to be a groin shot.
- The Hoover Dam is in the game and is supplying electricity to the city.
- There is a quest to rescue a ghoul from some super mutants. The ghoul can then become your companion
- The Geckos are back.
- There are both dumb and intelligent super mutants, including the elite Nightkin.
- Some super mutants look similar to the ones in Fallout 3, while others are new. There is e.g. a female super mutant with a 1950s hairstyle who apparently is one of their leaders.
- Screenshots include a guy with a beard and straw hat, a ghoul an NCR Ranger
- The only picture of New Vegas itself is concept art and not a screenshot
- Some location screenshots include a huge model dinosaur advertising a hotel, some satellite dishes, an array of solar panels
- A character generation shot showing a "vigour machine" instead of the skill book
- NCR base is the McCarran Airport, Caesar's Legion is based in the Vegas Strip, while super mutants are based in a place called Black Mountain. There is also a town called Fremont and another called Primm. A topless reuve is mentioned as being in the latter. Area 51 also appears.
- NCR Ranger armor is similar to a brown combat armor with sleeves, there are concept arts of a Ranger
- Skils have a bigger effect on conversation choices. E.g. someone with a high Explosives skill may be able to have a coversation about explosives where appropriate.
- There is a Reputation system in adition to Karma.
- First-person action RPG with the same engine as Fallout 3 (sorry, Van Buren fans).
- Set in the Mojave wastelands. Vegas didn't get many nukes. More intact buildings, as well as desert vegetation. Vegas itself is mostly intact.
- You don't play a Vault Dweller (or descendant of one) but a courier, left for dead and saved by a friendly robot.
- The overarching story is a struggle between the locals, Caesar's Legion (a faction of slavers from the east) and the New Californian Republic. Vegas itself is mostly intact.
- Both karma and reputation are tracked. If I'm reading it right there's separate reputations for each of the settlements, as in 1 and 2.
- All dialogue options are shown to all players, regardless of whether you have the stats to succeed or not, though there's no punishment for failure.
- Bartering is not just lower prices but negotiating for better rewards.
- VATS returns, and melee weapons have special moves in it. The golf club has "Fore!", which is a shot to the golf balls (so to speak) that knocks the opponent down. Weapons also now have knock-back upon death, with shotguns sending mans flying.
- Super Mutants return, but in two varieties - the smarter ones from Fallout 1, and the idiot ones from Fallout 2. On at least one occasion you can convince them to fight amongst themselves.
- New weapons include what appears to be an M4 and a grenade machinegun.
- Followers can be managed through a context-sensitive menu, with orders like "follow", "stay" or "attack".
- Hardcore Mode! In this mode, Stimpacks heal over time (as opposed to instantly), combat is tougher, ammo has weight and you can suffer dehydration, so keep some water on you!
- One of the screenshots has a Super Mutant with a blonde wig and pink heart-shaped glasses.
SourceWow, sounds great. Hardcore Mode sounds like a challenge ;D
|
|
|
Post by Redemption on Feb 7, 2010 3:32:21 GMT
we'll that debunks the pre-made character rumour.
|
|
|
Post by Vaco Deus on Feb 7, 2010 18:52:01 GMT
|
|
|
Post by Tabris on Feb 9, 2010 13:35:37 GMT
Good god I can't wait. I'm STILL playing Fallout 3. College last semester really cut into my time playing it hah.
Almost done my third game ~
|
|
|
Post by Vaco Deus on Mar 8, 2010 0:30:52 GMT
First ScreeniesIt looks like Fallout to me! My only gripe is that I see ALOT of reused textures from Fallout 3
|
|
|
Post by Tabris on Mar 12, 2010 16:52:56 GMT
Agreed on reused textures. On the good side, it definitely retains that sense of familiarity I always have when I load up my Fallout 3 game.
I just hope it doesn't become tired half way through New Vegas.
Doubt it possibly could though.
|
|
|
Post by Vaco Deus on Mar 12, 2010 19:29:15 GMT
One could argue that they kept the art style to make the world uniformed.
Be odd to have New Vegas have cell shaded mis-proportioned people wandering around.
One question though:
Weren't the Super Mutants exclusive to the DC Wastes? Cause when you travel to the Pitt you can ask something about the Trogg and a Super Mutant reply is optional and the other person says "Super Mutants? What are those?"
|
|
Dwz
Lying Figure
Faceless
Complete the pattern, solve the puzzle, turn the key
Posts: 435
|
Post by Dwz on Mar 12, 2010 19:55:10 GMT
They must've forgotten that little extra line but who cares, they seem to have brought new creatures regardless
|
|
|
Post by Vaco Deus on Apr 30, 2010 20:32:32 GMT
New Vegas PreviewI likes what I see ;D Especially weapon mods. With twice as many weapons as Fallout 3 I'm hoping some of those are custom. I loved rolling through small towns with my Death Claw Gauntlet and going all Freddy on them
|
|
|
Post by dreggnog on May 2, 2010 15:41:22 GMT
Thanks for the preview, I've never played Fallout 3 but I've always liked the sound of it more than Oblivion. A post-apoctolyptic world is just the sort of thing I would want to play in first person, and I can't say that for many types of settings.
|
|